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Thread Statistics | Show CCP posts - 20 post(s) |

Bump Tremor
Tremor Recorded Variable Enterprise Training Standards
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Posted - 2012.03.23 02:12:00 -
[1] - Quote
I have actually read every post in this thread - save for any posted whilst writing this. Absolutely a great read
One plus not mentioned in the new can flipping model occurs in incrursions. When the mothership is killed ending the incursion and paying out the LP stored in the LP pool, the mother ship drops a loot can which is usually stolen by a twerp floating around in a fast, small ship who only - under the current setup - draws aggro from the one ship in the approximately 80 ship fleet who delivered the killing blow. The small fast ship did not rise up to the level of being deemed a worthy target by the sansha fleet and could therefor roam with impunity anywhere in the room. Once snatching the loot, the ship seems to disappear is some manner beyond my comprehension and seemingly outside of the mechanics of cloaking in the midst of 80 ships in such a small space
Anyone who attempts to thwart the thief beyond targetting before or after the loot is snatched, save for the one ship who happens to land the fatal blow, incurs the full wrath of Concord
As I think I understand the new system, fleets in the future will be able to have every ship target the thief and volley fire as soon as the thief turns red to them all. Hopefully, the magical disappearing act will be solved as well
Well done, CCP. and many thanks to all at the round table, the player who provided the pix of the slides and all of those who provided a running commentary.
I think the commentary is a fine example for the news organizations of the world to follow as it seem to have been completely devoid of the observer's opinions and just reported facts. What a concept! Putting news on the front page and opinions back on the editorial page where they belong instead of having a jumble of each "reporter's" opinion mixed in with only the facts which support a political viewpoint and the total absence of any fact which might raise doubt about that pre-defined political viewpoint.. |

Bump Tremor
Tremor Recorded Variable Enterprise Training Standards
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Posted - 2012.03.23 02:22:00 -
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I also want to thank DariusIII for bring the whole risk/reward idea up to CCP. |

Bump Tremor
Tremor Recorded Variable Enterprise Training Standards
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Posted - 2012.03.23 06:31:00 -
[3] - Quote
After reading all the posts up to where i posted thishttps://forums.eveonline.com/default.aspx?g=posts&m=978520#post978520
and reading everything from there until here - I have now read every post in this thread and the last five pages are the same thing about 4 times. The same people are saying the same thing over and over again - the only thing is the tears get bigger.
I like the idea of the wailing about not being able to defend yourself without a small sec hit when you are attacked by someone.
uh... that person would not be shooting you if you had not stolen from them
You stole
You got shot
You now move from being a simple thief to using deadly force related to the commision of a crime and you get a minor sec hit.
Do that is real life and your jail sentence in most US states usually gets doubled and if you kill the person you stole from, then you are guilty of first degree murder - meaning it is premeditated because you killed someone in the commision of a robbery you decided to do. Yes - actions have consequences.
Every decision has consequences. Your decision to steal starts the whole thing - you are the one who initiates the whole thing. If you don't want it happen, don't initiate it.
Just like when I accept a mission and I know i will take sec hit from wherever the rats come from to break the laws of where I am. I have to decide if I want to take that sec hit to go and kill a make believe group of pixels who will never quit the game and don't pay a sub. I dunno - maybe the equal rights for NPCs movement has started. Wonder if they will somehow elect a CSM? Will they be able to petition? Will they have a Fan Fest?
These are some big tears!!! You guys think only carebears whine and cry - but the blubbering here is in biblical proportions.
Farm town is looking for players who don't want to be held responsible for their actions.
Go ahead and quote me and argue with me, but I'm going back to my fleet right now and I could really care less how much stupidity you want to get involved with. you are just going to have to do it without me. have fun! |

Bump Tremor
Tremor Recorded Variable Enterprise Training Standards
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Posted - 2012.03.23 12:20:00 -
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suppose they don't want to be a mining bwitch for everyone who happens by AND they don't to PvP? Suppose they just want to mine without interruption? Suppose they want to play their own version of the game and not have to choose whether to be a miner for everyone who happens by or have to play another's version of the game and get into PvP? Suppose you go find PvPers to PvP with instead of thinking everyone who is mining is a secretly wanting to PvP? |

Bump Tremor
Tremor Recorded Variable Enterprise Training Standards
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Posted - 2012.03.23 12:33:00 -
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3900 cap secure can cannot be anchored in the higher hisec systems so they are actually just very small version of jetcans, that can be dropped and picked up again.
Yeah, run back and for the to the station to avoid A-holes - great fun.
And not every player can find a "friend" who is not just a griefer right out of the gate when first starting to play.
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Bump Tremor
Tremor Recorded Variable Enterprise Training Standards
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Posted - 2012.03.23 12:37:00 -
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This game has a rich and full content for players who do not want to interact with others, why should they be forced to interact beyond the limit they desire? There is no single player version of the game, yet.
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Bump Tremor
Tremor Recorded Variable Enterprise Training Standards
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Posted - 2012.03.23 12:38:00 -
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Being a photographer was not a part of that game - there was no rich and full content for that role.
I wanted to be a miner/ manufacturer in that game and that didn't work out so well either - so I came to a game which has a wide berth for mining/manufacturing.
It also has a rich and deep content for those who choose to PvP and plenty of people who want to PvP with them.
Ask yourself, why is it that your fun can only come from bullying others? |

Bump Tremor
Tremor Recorded Variable Enterprise Training Standards
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Posted - 2012.03.23 12:49:00 -
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rabble rabble rabble - ok!
My corp has no problem mining in the rare times when the market - which some have not noticed is really absent in Sisi - demands we have more raw materials.
We have high volume miners with orca and transport support. We are not the targets of the griefers who want to prey on the helpless noobs who haven't struggled through a sea of A-holes who have brought their need to bully from the playground into a game to be where we are in the game's social structure. |

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Tremor Recorded Variable Enterprise Training Standards
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Posted - 2012.03.23 13:01:00 -
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Why is it a bad thing to have some small part of space where there is law and order? Seems like the RP aspect demands that 20 thousand years into the future, we can expect to have laws enforced in some parts of space without relying on vigilante justice.
And no, I have not had trouble finding friends who I could trust - it just was't too easy for the first few months. |

Bump Tremor
Tremor Recorded Variable Enterprise Training Standards
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Posted - 2012.03.23 13:20:00 -
[10] - Quote
Good citizens are now forced to stand by and helplessly watch innocents be preyed upon by far more experienced and better equipped players.
The changes I see on the horizon are the real world equivalent of a good citizen holding down a pickpocket until the police arrive.
Now go ahead and ignore the magic of clones and start talking about deadly force is more than holding down a perp. |
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Bump Tremor
Tremor Recorded Variable Enterprise Training Standards
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Posted - 2012.03.23 13:55:00 -
[11] - Quote
I'm just missing how this whole can flipping change will really benefit anyone but the most vulnerable players who are still struggling to establish themselves in the game. It is a logical next step in the very important restriction of poaching newbs in a starter system. As soon as they have enough time to train up and enough resources to obtain decent gear, they can decide if they want to fight or not
The only players who will lose anything are the butts who want to prey on the inexperienced, the as yet insufficently trained, and the least invested in remaining in the game. Very important demographic to a company that wants to retain paying subs, the least invested in remaining in the game! Say it again,
$$$$$$$$$$$$$$ THE LEAST INVESTED IN REMAINING IN THE GAME PAYING FOR THEIR SUBS! $$$$$$$$$$$$$
Let these players stay in the minor leagues for a while without having to face major league interference. Why is that such a bad thing or hard to understand, or even harder to realize it is something you are going to have to accept. CCP can stand the loss a few thousand hard core griefers better than the tens of thousands of newbs who leave in the first few months - some of whom return, but most don't
Quite frankly, you are pissing up a rope as Greyscale has stated that can baiting is over.
What I am hearing from most of the butts is the same thing they should be hearing from the newbs - "I can't fare well in null, where I'll get blobbed by large alliances!" Well, if you want to fight, you have to pick your fights. If you don't want to fight, you should not have to dance around to keep playing the part of the game you want to play or be forced out of it.
There are plenty of other players who are where you are - unable to fit in with large groups and wanting a fight. Oh, wait - I forgot, you don't want a FAIR fight, you just want to slaughter the helpless! Ok, I get it, now. The bully desire. Now tell me the fairy tale about how a corp which cannot afford an orca is going to be able to muster enough strength to fight off the griefers who are flagged to just them. |

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Tremor Recorded Variable Enterprise Training Standards
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Posted - 2012.03.23 14:00:00 -
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If you have no faith in CCP managing it to not be abused to hell and back, then you probably need to find another game provider you can have faith in.
And what in what form would the abuse be? Letting players who don't want to play the part of the game you want them to play have a place to play it within the rich and deep content that is already available to them? |

Bump Tremor
Tremor Recorded Variable Enterprise Training Standards
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Posted - 2012.03.23 14:06:00 -
[13] - Quote
The worst part of the mission can issue is when the ninjas take the item you are required to have to complete the mission. That is for pure grief. The ignored part of the EULA.
Now tell me I am being inconsistent with what I stated here and by telling you earlier to find a game provider you have faith in. Missions are very small part of my gaming while preying on newbs seems to be the major part game you want to preserve. |

Bump Tremor
Tremor Recorded Variable Enterprise Training Standards
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Posted - 2012.03.23 14:21:00 -
[14] - Quote
Abusing poor rats has already been addressed - shoot a rat for good of the agent's faction and you take a sec hit from the rat's faction. Rats are present to be killed by real people to provide a wide assortments of game features. End of story. But feel free to continue to look foolish arguing 2003's arguments all over again. |

Bump Tremor
Tremor Recorded Variable Enterprise Training Standards
16
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Posted - 2012.03.23 14:48:00 -
[15] - Quote
Great Idea, Corelin! But only in very few 1.0 and newb starter systems should Concord be expected to enforce laws about thievery.
I'm opting out of the convo here to watch the presentations, but please feel free to resist change and fight the inevitable crush of the will of the majority in this sandbox.
I'm told in fleet chat CCP Sunset has very nice legs, but everyone would like her to face the camera every now and then - even wave! |
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